Sylvain Dubrofsky

Game Designer and VR Developer

Publications And Presentations

Article for Gamasutra about reward feedback

Design feature posts for

Article for with lessons learned

Other Level Work

In my spare time I often work on levels for released games for fun. Here are pictures from a couple of them.

Team Fortress 2 CTF Level (Codename "Bubbles")

This is a symmetrical capture the flag level that I built with my friend Mars. The design is mostly complete and the level is really fun. Someday I hope to finish arting the level up.

Counter-Strike: Source Level (Codename "Campus")

This near complete design for a hostage rescue map set in an adult education center (admittedly a controversial location). The design is complete and has some really fun routes and combat opportunities. It features a large section built on a 45 degree grid which is a nice challenge in Hammer :)